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Devlog
1.3.0.0 released
July 22, 2020
by
Chaosus
Changes: Engine updated to Godot 3.2.2 / NET framework 4.7.1 Updates AI Engine Yaneura to the latest version ( https://github.com/yaneurao/YaneuraOu/releases/tag/V4.91 ) Yaneura now use NNUE instead K...
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Modern Shogi become open-source !
March 13, 2019
by
Chaosus
#open-source
Godot 3.1 (engine in Modern Shogi) has been released, 1.3.0.0 is not-complete, but as I promised I open source it to make it possible to other developers contribute and make derived games - code publi...
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1.3 is delayed to Godot 3.1 version
February 25, 2019
by
Chaosus
#news
Sorry for long time of silence, I planned to release next version as soon as possible, but for this version I wanted to push it to stable 3.1 and open-source on Github so everybody could contribute to...
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1.2.3.2 released
December 19, 2018
by
Chaosus
Changes: Removal of resolution restriction below 1920x1080 - now it will scale down game window correctly ! - Its big change - so I decided to notify this devlog as major Some performance improvement...
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1.1 released
December 13, 2018
by
Chaosus
There is lot of changes I made(beside bugfixing) Changelog: New modern main menu is implemented AI engine is now uses Elmo evaluation book(thats the reason why ModernShogi size gets additional 500mb)...
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1.0.1 released
December 08, 2018
by
Chaosus
Changes: Fixed Pawn drop on King - now game allows user to do it, which leads to immediate lose by Illegal move Improved performance of checkmate checking "AI game" renamed to "Versus AI"...
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1.0 released
December 07, 2018
by
Chaosus
#major release
1.0 is released ! There is bunch of new stuff inside ! AI Engine is arrived ! YaneuraOu supports all possibilities which is required to ModernShogi experience. Implement Handicaps, Draw by repetitio...
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0.3 released
October 03, 2018
by
Chaosus
0.3 Added Save game option Fixed incorrect Widgets tab in Settings History now get focus properly, regardless of scale Fixed several visual glitches in UI Version 0.3 finally added Save-replay option,...
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0.2.2 released
September 23, 2018
by
Chaosus
#update
Changes: Fix several networking issues, history now loaded for joined player History panel rendering enchancements Host randomly chooses side, instead always been "black" If game is crashed now, remov...
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0.2.1 released
September 06, 2018
by
Chaosus
#update
Small polishing update Changes: Your profile settings will be resetted(once), because its format is changed IP adress will now be saved in profile Changed default recommended port from 9009 to 55669 a...
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v0.2 released
September 04, 2018
by
Chaosus
#update
Changes: Several bug fixes Completly rewrited multiplayer I decided to rewrite multiplayer from scratch, and removed centralized lobby. Yes, I removed it, because I'm unable to constantly managing it,...
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v0.1.1 released
September 01, 2018
by
Chaosus
#update
Update v0.1.1 Updated engine version to Godot 3.1 alpha build Commentary sounds changed to nice auto-generated SFX Added proper Resign button Changed logo screen...
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